GamesNet Banner

GamesNet Home




-->General Info

-->Permissible Cards

->Order Reservation

-->Price List

-->Special Orders

->Magic Books



->Adrian Spoint


-->House Rules

->Players Worldwide

->BattleTech Universe


-->Inner Sphere

->BattleTech Books





->Player's Forum
-->Authors wanted!
-->List of solicited articles

->Book Reviews


Shopping Mall

->AD&D Bookstore

->Computer Games


Computer Services



->Contact us


->Company members

->Legal info

-->Privacy Policy



Each Clan is ruled by a council composed of its Bloodnamed warriors. The Clan Council elects two ruling Khans. One Khan serves as the Clan's senior military commander and the executor of that Clan's bureaucracy. The other Khan's position is more nebulous. He or she is second-in-command and enjoys a high status within the Clan, but the position does not include specific duties. These must be assigned by the "senior" Khan. Clan Councils control their warriors and the members of all other castes belonging to that Clan. The interaction between a Clan Council and the various caste governments is extremely convoluted, but when necessary, the Clan Council can invoke the satarra, an overriding veto.

The Khans of all the Clans form the Grand Council, which passes judgment on matters affecting Clan society as a whole. Nicholas Kerensky erected the Hall of Khans on Strana Mechty for this important governing body. His father's tomb dominates a small chapel on one side of the Hall. Nearby are smaller, though no less impressive, halls for each Clan.

The supreme ruler of the Clans is the ilKhan. This position is filled only when the Clans must coordinate their efforts for some task, or during times of great internal or external threat. A simple majority vote in the Grand Council can elect an ilKhan. However, those who oppose the election can and usually do demand a Trial of Refusal. Nicholas Kerensky appointed himself the first ilKhan of the Clans in the summer of 2815. He was unopposed.

One of the most far-reaching measures Nicholas instituted was the elimination of surnames. Surnames were too closely associated with the corruption of the Inner Sphere. Kerensky allowed only the loyal 800 to retain their surnames. These 800 family names are the basis for the Bloodnames. In fact, it is considered a deliberate affront to society to give a child two names or to adopt a second personal name, unless it is an earned Bloodname. The second name can only be interpreted as an intentional slur on the honor and dignity of Bloodnames.

We rated with RSACi!

We rated with SafeSurf!

Send email to CompanyWebmaster with questions or comments about this site.
Read our legal information & disclaimers and our privacy policy.  Copyright 1997-2004 CompanyLongName and George Macoukji.  All rights reserved. 
This page can be found at  Last modified: Thursday, June 08, 2006