GamesNet Banner

GamesNet Home

 

Magic

->Tournaments

-->General Info

-->Permissible Cards

->Order Reservation

-->Price List

-->Special Orders

->Magic Books

 

BattleTech

->Adrian Spoint

-->Story

-->House Rules

->Players Worldwide

->BattleTech Universe

-->Clans

-->Inner Sphere

->BattleTech Books

-->Recommended

-->Novels

 

Community

->Player's Forum
-->Authors wanted!
-->List of solicited articles

->Book Reviews

 

Shopping Mall

->AD&D Bookstore

->Computer Games

 

Computer Services

 

Corporate

->Contact us

->Feedback

->Company members

->Legal info

-->Privacy Policy

->Search

 

Nicholas' new order carried his father's words to an extreme. He gave his father's Hidden Hope Doctrine to the survivors once again, admonishing them to grow, mature, and eliminate the greed that had caused them so much misery. He promised that one day their great-grandchildren, united and strong, would return to the Inner Sphere and restore the Star League. He said:

But the first step on that road is to devote our efforts toward personal and Clan growth. We must destroy our greed and false patriotism when building the Clans, We will purge our old ideals and ethics; those belong to the corrupt stars of the Inner Sphere, and will not serve as we begin anew. Now, while our minds are open and yearning for new insight, we must remold them and fill them with the truth of our destiny. For we are destined to be not only different from those we left behind, but better. My father knew this, and saved us from the holocaust of the Inner Sphere. I accept it as truth, and have returned to lead you, the survivors of this most bitter trial. I am certain that, in our heart of hearts, we all realize our vital importance to the future of all humanity.

True to his word, Nicholas began to purge all vestiges of the Inner Sphere and the old ways. One of his first actions was to scatter the survivors of the Exodus Civil War, relocating them among the Pentagon and cluster worlds to make certain that old affiliations to Inner Sphere societies would not be revived. He formally outlawed any loyalties outside the Clans. He erased all mention of prior residence or lineage from every personal record, replacing them with Clan affiliation and current residence. Every survivor, civilian and military alike, was assigned to one of the 20 Clans. Public mention of the Inner Sphere, except to criticize it, was made a punishable offense.

What is amazing is not the lengths to which Nicholas went in shaping his new society; other despots have gone just as far. What made his efforts unique was the absolute lack of resistance, a sure sign that the Exodus Civil War was fully as traumatic as The Remembrance reports. The survivors were willing to do anything to avoid a repetition of the war's devastation. Even taking that into account, it is difficult to understand these peoples' blind acceptance of Nicholas' new order. They were brothers and sisters to our own ancestors 250 years ago, yet have been tempered by a stronger flame. Now they are so utterly alien that it is hard to accept that they are human. They are still our brothers and sisters, but hardened to a point that we fear even in our nightmares.

Nicholas strengthened the warriors of the Clans with edicts based on the writings of his father, which he gave his own unique interpretation. Nicholas imposed many rules derived from such works as "A Primer of Tactics and Strategy" and "Applied Concepts of Attack and Defense," both written by his father. The general's "Twelve Principles of Command" seems to be the basis of the Clans' internal bidding process for tests of combat, and General Order 137 is the basis for Clan justice. These edicts are written and presented in a way that more resembles divine revelation than orders from a commanding officer. Nicholas seems to have adopted this tone deliberately; he was trying to instill in his people a sense of religious devotion toward the Clans.

Nicholas believed that unless the Clans were fully functional and firmly established before he died, they would revert back to the old, corrupt ways upon his death. He realized that 800 Clan warriors was not enough to fulfill his goals, nor would normal birth rates expand their number quickly enough. Nicholas needed a way to accelerate the growth of his new society.

For civilians, Nicholas instituted an ambitious breeding program that gave each Clan the right to arrange mandatory marriages within trades, such as merchant with merchant or laborer with laborer. He also mandated the number of children each match could produce. The children of these marriages were eligible for only a narrow range of professions, based upon their parents' trade, but only if they tested successfully; those who failed were sent to a lower trade, or "caste." Occasionally, a child tested so well that he was placed in a higher caste. These exceptional offspring are infrequent, but are considered vital to the quality of the gene pool. Within a few years, Nicholas swept aside the concepts of marriage for love and free choice of jobs, replacing them with arranged marriages and a rigid caste system.

If the civilians chafed under the new rules and regulations governing their lives, they could still be thankful they were not members of the warrior caste. Nicholas envisioned his warriors as the true standard-bearers of their Star League heritage--but knew that all his efforts would come to nothing if their number could not be quickly increased. Before returning to the Pentagon worlds, he spent long hours consulting with his scientists. On the eve of their departure, he announced that as warrior offspring were to carry on the legacy of the Star League, they must be brought forth into the universe as quickly as possible. The warriors were required to donate genetic materials to what can only be described as baby factories. A systematic eugenics program placed sperm and ova in artificial wombs, called "canisters" or "iron wombs" by Clan warriors, and produced a new generation selected and bred to be superior to the previous one.

Using this process, the scientists produced 20 children per birthing from the genetic material of one pair. Following Nicholas' directives, the pair's Clan then raised this "sibko" (sibling company), using continual testing and education to weed out those not fit for the warrior caste. New generations were produced in this fashion every ten years, creating thousands of new Clan warriors and adding to the ranks of the citizenry. Though Nicholas was careful to state that the motive of this forced breeding program was to enable the Clan return to the Inner Sphere, he must also have been trying to produce sufficient warriors to control any future unrest.

Another reliable source indicates that most of what I have reported concerning the warrior caste system is of questionable accuracy. My source indicated that it was formed from only 600, not 800, warriors, and that a typical sibko consists of 100 sibkin, not 20. Sibkin are also not necessarily genetically related. My source recently died under questionable circumstances, so I may never discover the truth about the warrior caste.

Sibko children face continual testing of their abilities. On the average, fewer than one-tenth of any given sibko actually become warriors. Those who cannot pass the testing are assigned to or of the lower castes, as their talents dictate. An unspoken but obvious goal of the eugenics program is the removal of "tainted" genes. Nicholas determined that anyone who remained on the Pentagon worlds during the Exodus Civil War was suspect, and so that person's genes would not be passed on. By limiting the number of "freebirths" (uncontrolled births) among the descendants these families, and by favoring the descendants of loyal warriors who entered the lower castes, the program eventually included only the genetic legacy of those followers Nicholas deemed unquestionably loyal: 800 warriors and 600 civilian families.

This data file was originally obtained from the BattleTech 3056 MUSE. It was originally converted to HTML by Michael J. Flynn of The Company Store and Team SPAM! who believe "Information is in the noise!"
We rated with RSACi!

We rated with SafeSurf!

Send email to CompanyWebmaster with questions or comments about this site.
Read our legal information & disclaimers and our privacy policy.  Copyright 1997-2004 CompanyLongName and George Macoukji.  All rights reserved. 
This page can be found at http://www.gamesnet.org/Spoint/clan_info/society.htm.  Last modified: Thursday, June 08, 2006