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Here are our recommendations for the best of the breed. If you get
these items and no other, you should be all set to experience the BattleTech or
MechWarrior games at their best.
BattleTech
FASA Stock # |
Product Name |
Year Published |
Cover Picture |
1604 |
BattleTech
4th Edition (Boxed Set)
This is the basic game. It includes a few 'Mech figures, two standard
map sheets, and the basic (Level 1) rules. You pretty much need this
to go anywhere in BattleTech.
|
1996 |
|
1697 |
First
Strike!
This
book serves as an introduction to the more advanced Level 2 rules.
It also introduces the Clans and their unique system of honor in
combat. It also has a couple of scenarios to get you straight into
the action.
|
1996 |
|
1707 |
BattleTech
Master Rules
Go all-out with the new, complete guide for BattleTech combat.
This is the standard set of rules used for tournament play (Level 2). It
serves as the bible for 'Mech combat, including all the necessary
information for building your own 'Mech.
|
1998 |
|
1700 |
Maximum
Tech
Move into high gear with all-new equipment and options for your
game. A great way to expand your lineup. Also includes a
breakdown of the new Battle Value system, which can be used to help assure
fair, balanced battles. Although it's not essential, it's a great
bonus.
|
1997 |
|
MechWarrior
1715 |
MechWarrior
3rd Edition
This is all you need to start playing in the MechWarrior
universe. BattleTech lets you see what happens when your character
is riding a BattleMech, but what if you'd rather play a wily trader?
A sneaky spy? A bored politician's daughter looking for a
thrill? You can do all this and more in the BattleTech universe,
with just one book. How's that for a bargain?
Additional adventures are available, but they're not really necessary
unless you're out of plot ideas.
|
1999 |
|
Other Stuff
Depending on your preferences and needs, you might like to add in some Tech
Readouts, which list dozens of standard 'Mech designs, or Record Sheets,
which are ready-for-use 'Mech battle info sheets. Again, these come for
standard 'Mechs, but you can make sheets for your own 'Mechs with the blanks
included. You can find these items here.
Also, once you decide which nation or group you most like, you'll probably
want to learn a little more about them. You can get more information about
your group through sourcebooks. These include all sorts of
information that can help you to enhance your playing experience.
Sourcebooks are divided into three categories at our site, and you can find them
here.
The BattleTech universe is downright huge, with more variety and complexity
than almost any other I've read about. The best way to discover it is to
read about it in story books. Find out what it's like to live in
the shoes of an average MechWarrior who abruptly gets catapulted into the
spotlight. Or maybe you'd prefer the story of a peace-loving doctor who
falls in love with the best warrior in the known universe - and hates herself
for it. All these and more can be found in the BattleTech novels.
Well, I guess that's about it. Good luck, good hunting, and always
remember: have fun!
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